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DM-DG-NecrisIsland (07/07/2008)
One of the building interiors.
https://www.beyondunreal.com/media/thumbs/ut3_080707_54_800.jpgUnreal Tournament 3 (07/07/2008)
Xbox 360
https://www.beyondunreal.com/media/thumbs/ut3_080707_64_800.jpgUnreal Tournament 3 (07/07/2008)
Xbox 360
https://www.beyondunreal.com/media/thumbs/ut3_080707_65_800.jpgUnreal Tournament 3 (07/07/2008)
Xbox 360
https://www.beyondunreal.com/media/thumbs/ut3_080707_66_800.jpgUnreal Tournament 3 (07/07/2008)
Xbox 360
https://www.beyondunreal.com/media/thumbs/ut3_080707_67_800.jpgDM-Downpour (07/07/2008)
A look down into the center open portion of the map.
https://www.beyondunreal.com/media/thumbs/ut3_080707_58_800.jpgDM-Downpour (07/07/2008)
a view from the side. Note the many interior portions of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080707_59_800.jpgDM-Downpour (07/07/2008)
A long shot overlooking an elevated road - still a playable area.
https://www.beyondunreal.com/media/thumbs/ut3_080707_60_800.jpgDM-Krodan (07/07/2008)
I want to go in!
https://www.beyondunreal.com/media/thumbs/ut3_080707_61_800.jpgDM-Krodan (07/07/2008)
Shield Belt pool.
https://www.beyondunreal.com/media/thumbs/ut3_080707_62_800.jpgDM-Krodan (07/07/2008)
Gorgeous stuff from Hourences.
https://www.beyondunreal.com/media/thumbs/ut3_080707_63_800.jpgDM-Deceit (07/07/2008)
Amp area - green tower in the background.
https://www.beyondunreal.com/media/thumbs/ut3_080707_40_800.jpgDM-Deceit (07/07/2008)
Front door to the temple.
https://www.beyondunreal.com/media/thumbs/ut3_080707_41_800.jpgDM-Deceit (07/07/2008)
Bridge to the tower.
https://www.beyondunreal.com/media/thumbs/ut3_080707_42_800.jpgDM-Derailment (07/07/2008)
Whoops - train crash.
https://www.beyondunreal.com/media/thumbs/ut3_080707_43_800.jpgDM-Derailment (07/07/2008)
So much for this quiet little town.
https://www.beyondunreal.com/media/thumbs/ut3_080707_44_800.jpgDM-Derailment (07/07/2008)
More derailed box cars.
https://www.beyondunreal.com/media/thumbs/ut3_080707_45_800.jpgDM-DG-1on1-OutOfGas (07/07/2008)
Exterior of the gas station.
https://www.beyondunreal.com/media/thumbs/ut3_080707_46_800.jpgDM-DG-1on1-OutOfGas (07/07/2008)
Interior facing towards Shield Belt.
https://www.beyondunreal.com/media/thumbs/ut3_080707_47_800.jpgDM-DG-1on1-OutOfGas (07/07/2008)
One of a few interior corridors.
https://www.beyondunreal.com/media/thumbs/ut3_080707_48_800.jpgDM-DG-Hypoxia (07/07/2008)
A nook with a view.
https://www.beyondunreal.com/media/thumbs/ut3_080707_49_800.jpgDM-DG-Hypoxia (07/07/2008)
Very much inspired by Gael.
https://www.beyondunreal.com/media/thumbs/ut3_080707_50_800.jpgDM-DG-Hypoxia (07/07/2008)
A look across at the side lifts. Notice the powerup pit in the center on the lower level.
https://www.beyondunreal.com/media/thumbs/ut3_080707_51_800.jpgDM-DG-NecrisIsland (07/07/2008)
Oh sweet, a swimming pool!
https://www.beyondunreal.com/media/thumbs/ut3_080707_52_800.jpgDM-DG-NecrisIsland (07/07/2008)
A rather stunning overview of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080707_53_800.jpgDM-DG-Waterfalls (07/07/2008)
A beautiful level from DGUnreal.
https://www.beyondunreal.com/media/thumbs/ut3_080707_55_800.jpgDM-DG-Waterfalls (07/07/2008)
A Samurai statue guards the amp.
https://www.beyondunreal.com/media/thumbs/ut3_080707_56_800.jpgDM-DG-Waterfalls (07/07/2008)
Cool portal overlooking the serene ocean.
https://www.beyondunreal.com/media/thumbs/ut3_080707_57_800.jpgDM-August (07/07/2008)
Simply stunning. Armor room.
https://www.beyondunreal.com/media/thumbs/ut3_080707_19_800.jpgDM-August (07/07/2008)
Flak room and another breathtaking view
https://www.beyondunreal.com/media/thumbs/ut3_080707_20_800.jpgDM-August (07/07/2008)
Stinger sits in a pool just below the Rocket Launcher
https://www.beyondunreal.com/media/thumbs/ut3_080707_21_800.jpgDM-IronMaiden2 (07/07/2008)
Link Room
https://www.beyondunreal.com/media/thumbs/ut3_080707_22_800.jpgDM-IronMaiden2 (07/07/2008)
A major area of contention - the Shock room.
https://www.beyondunreal.com/media/thumbs/ut3_080707_23_800.jpgDM-IronMaiden2 (07/07/2008)
Graffiti mars the underbelly of this overgrown storage facility.
https://www.beyondunreal.com/media/thumbs/ut3_080707_24_800.jpgDM-Salvation (07/07/2008)
Jump Boot room.
https://www.beyondunreal.com/media/thumbs/ut3_080707_25_800.jpgDM-Salvation (07/07/2008)
Yes, that's the amp hanging off that building!
https://www.beyondunreal.com/media/thumbs/ut3_080707_26_800.jpgDM-Salvation (07/07/2008)
More terrific architecture from KaMi.
https://www.beyondunreal.com/media/thumbs/ut3_080707_27_800.jpgDM-Conveyor (07/07/2008)
The central room - all four stories of it!
https://www.beyondunreal.com/media/thumbs/ut3_080707_28_800.jpgDM-Conveyor (07/07/2008)
This mammoth level has many interesting rooms, such as this amp over a pool of goo.
https://www.beyondunreal.com/media/thumbs/ut3_080707_29_800.jpgDM-Conveyor (07/07/2008)
The rocket room. A great remake of an Unreal Tournament original.
https://www.beyondunreal.com/media/thumbs/ut3_080707_30_800.jpgDM-Cylinarea (07/07/2008)
Portal to the upper levels.
https://www.beyondunreal.com/media/thumbs/ut3_080707_31_800.jpgDM-Cylinarea (07/07/2008)
The upper level.
https://www.beyondunreal.com/media/thumbs/ut3_080707_32_800.jpgDM-Cylinarea (07/07/2008)
The level is roughly shaped like a pair of stacked donuts.
https://www.beyondunreal.com/media/thumbs/ut3_080707_33_800.jpgDM-Damage2 (07/07/2008)
Rounded decor in an otherwise very blocky layout.
https://www.beyondunreal.com/media/thumbs/ut3_080707_35_800.jpgDM-Damage2 (07/07/2008)
Stairs to the lower level.
https://www.beyondunreal.com/media/thumbs/ut3_080707_36_800.jpgDM-DarkTemple (07/07/2008)
One of many temple exits.
https://www.beyondunreal.com/media/thumbs/ut3_080707_37_800.jpgDM-DarkTemple (07/07/2008)
An overview of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080707_38_800.jpgDM-DarkTemple (07/07/2008)
An impressively decorated interior - love the etched wood paneling.
https://www.beyondunreal.com/media/thumbs/ut3_080707_39_800.jpgDM-Acquisition (07/07/2008)
Slainchild does green
https://www.beyondunreal.com/media/thumbs/ut3_080707_1_800.jpgDM-BitterEnd (07/07/2008)
An overview of the level
https://www.beyondunreal.com/media/thumbs/ut3_080707_10_800.jpgDM-BitterEnd (07/07/2008)
The interior central room
https://www.beyondunreal.com/media/thumbs/ut3_080707_11_800.jpgDM-BitterEnd (07/07/2008)
The front entrance and Amp bridge
https://www.beyondunreal.com/media/thumbs/ut3_080707_12_800.jpgDM-Calibrah (07/07/2008)
Outside... meet the inside!
https://www.beyondunreal.com/media/thumbs/ut3_080707_13_800.jpgDM-Calibrah (07/07/2008)
One of the many gorgeous vantage points of the map
https://www.beyondunreal.com/media/thumbs/ut3_080707_14_800.jpgDM-Calibrah (07/07/2008)
Atlas lends the level a touch of BioShock.
https://www.beyondunreal.com/media/thumbs/ut3_080707_15_800.jpgDM-Cath (07/07/2008)
The helmet altar
https://www.beyondunreal.com/media/thumbs/ut3_080707_16_800.jpgDM-Cath (07/07/2008)
The excavation to the underground temple begins.
https://www.beyondunreal.com/media/thumbs/ut3_080707_17_800.jpgDM-Cath (07/07/2008)
The Shock ramp and a look back into a plant-filled corridor.
https://www.beyondunreal.com/media/thumbs/ut3_080707_18_800.jpgDM-Acquisition (07/07/2008)
A look outside
https://www.beyondunreal.com/media/thumbs/ut3_080707_2_800.jpgDM-Acquisition (07/07/2008)
Stinger sits at the head of a side lift
https://www.beyondunreal.com/media/thumbs/ut3_080707_3_800.jpgDM-Audio Royalle (07/07/2008)
Need a little action in the club
https://www.beyondunreal.com/media/thumbs/ut3_080707_4_800.jpgDM-Audio Royalle (07/07/2008)
ooh slots
https://www.beyondunreal.com/media/thumbs/ut3_080707_5_800.jpgDM-Audio Royalle (07/07/2008)
The upper deck
https://www.beyondunreal.com/media/thumbs/ut3_080707_6_800.jpgDM-Bagger (07/07/2008)
A long shot of the super-structure
https://www.beyondunreal.com/media/thumbs/ut3_080707_7_800.jpg