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DM-Endless Falling - Underground (07/08/2008)
More falling.
https://www.beyondunreal.com/media/thumbs/ut3_080708_59_800.jpgDM-Xiao (07/08/2008)
A very dark Chinese temple. This is an overview of the main room.
https://www.beyondunreal.com/media/thumbs/ut3_080708_55_800.jpgDM-Xiao (07/08/2008)
Side stairs to the second level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_56_800.jpgDM-Xiao (07/08/2008)
A view from below.
https://www.beyondunreal.com/media/thumbs/ut3_080708_57_800.jpgDM-Endless Falling (07/08/2008)
This is some kind of a side-view level that uses UT2Dv1.0
https://www.beyondunreal.com/media/thumbs/ut3_080708_58_800.jpgDM-Endless Falling - Underground (07/08/2008)
Underground... hence the name.
https://www.beyondunreal.com/media/thumbs/ut3_080708_60_800.jpgDM-Velocity (07/08/2008)
A side corridor.
https://www.beyondunreal.com/media/thumbs/ut3_080708_48_800.jpgDM-VoidTemple (07/08/2008)
Oh wow - this whole structure rotates!
https://www.beyondunreal.com/media/thumbs/ut3_080708_49_800.jpgDM-VoidTemple (07/08/2008)
A look out into the temple from one of the lower routes.
https://www.beyondunreal.com/media/thumbs/ut3_080708_50_800.jpgDM-VoidTemple (07/08/2008)
The lower perimeter of the temple.
https://www.beyondunreal.com/media/thumbs/ut3_080708_51_800.jpgDM-Wasteland (07/08/2008)
A war-torn city. This is about one half of the outdoor portion of the map. Ships in the sky are a nice touch.
https://www.beyondunreal.com/media/thumbs/ut3_080708_52_800.jpgDM-Wasteland (07/08/2008)
I spy, with my little eye... a Scavenger.
https://www.beyondunreal.com/media/thumbs/ut3_080708_53_800.jpgDM-Wasteland (07/08/2008)
One of the many interior spaces.
https://www.beyondunreal.com/media/thumbs/ut3_080708_54_800.jpgDM-UDAROT01 (07/08/2008)
...and the BIG payoff at the bottom.
https://www.beyondunreal.com/media/thumbs/ut3_080708_42_800.jpgDM-Utopia (07/08/2008)
What a lovely little burning Hamlet.
https://www.beyondunreal.com/media/thumbs/ut3_080708_43_800.jpgDM-Utopia (07/08/2008)
Ye gods! Is that a dragon in the sky?
https://www.beyondunreal.com/media/thumbs/ut3_080708_44_800.jpgDM-Utopia (07/08/2008)
Back fell beast! This thing isn't content to stay up in the skybox!
https://www.beyondunreal.com/media/thumbs/ut3_080708_45_800.jpgDM-Velocity (07/08/2008)
One of the outer corridors.
https://www.beyondunreal.com/media/thumbs/ut3_080708_46_800.jpgDM-Velocity (07/08/2008)
The main room of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_47_800.jpgDM-Shrift (07/08/2008)
The back lot of this lovely abandoned building.
https://www.beyondunreal.com/media/thumbs/ut3_080708_23_800.jpgDM-Shrift (07/08/2008)
A pier and some caves at the edge of the map.
https://www.beyondunreal.com/media/thumbs/ut3_080708_24_800.jpgDM-Shrine (07/08/2008)
The interior.
https://www.beyondunreal.com/media/thumbs/ut3_080708_26_800.jpgDM-Shrine (07/08/2008)
This "dead end" broken bridge leads to a lower tunnel if you can brave the drop.
https://www.beyondunreal.com/media/thumbs/ut3_080708_27_800.jpgDM-Syrinx (07/08/2008)
A level overview.
https://www.beyondunreal.com/media/thumbs/ut3_080708_28_800.jpgDM-Syrinx (07/08/2008)
Look, a helmet!
https://www.beyondunreal.com/media/thumbs/ut3_080708_29_800.jpgDM-Syrinx (07/08/2008)
The top of the central tower... a HUGE Amp.
https://www.beyondunreal.com/media/thumbs/ut3_080708_30_800.jpgDM-TempestX (07/08/2008)
One of many interesting rooms.
https://www.beyondunreal.com/media/thumbs/ut3_080708_31_800.jpgDM-TempestX (07/08/2008)
The Shock sits below this exterior view.
https://www.beyondunreal.com/media/thumbs/ut3_080708_32_800.jpgDM-TempestX (07/08/2008)
Nice curves... rawr.
https://www.beyondunreal.com/media/thumbs/ut3_080708_33_800.jpgDM-TempestX2 (07/08/2008)
Pretty much an identical map to the one above.
https://www.beyondunreal.com/media/thumbs/ut3_080708_34_800.jpgDM-TempestX2 (07/08/2008)
Another room.
https://www.beyondunreal.com/media/thumbs/ut3_080708_35_800.jpgDM-TempestX2 (07/08/2008)
The Shock is in a different spot and it looks darker outside.
https://www.beyondunreal.com/media/thumbs/ut3_080708_36_800.jpgDM-The Price of War (07/08/2008)
An abandoned car sits on the edge of the map.
https://www.beyondunreal.com/media/thumbs/ut3_080708_37_800.jpgDM-The Price of War (07/08/2008)
This statue the center focus of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_38_800.jpgDM-The Price of War (07/08/2008)
Another corner of the level - mostly closed buildings surrounding an open courtyard.
https://www.beyondunreal.com/media/thumbs/ut3_080708_39_800.jpgDM-UDAROT01 (07/08/2008)
Some kind of a maze-thing.
https://www.beyondunreal.com/media/thumbs/ut3_080708_40_800.jpgDM-UDAROT01 (07/08/2008)
Oh, look, a major drop at the center.
https://www.beyondunreal.com/media/thumbs/ut3_080708_41_800.jpgDM-MagmaThermal (07/08/2008)
Well, there's the magma. An overview shot of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_1_800.jpgDM-Night In The Park (07/08/2008)
One of a handful of easily identifiable spots in what otherwise could be considered a maze.
https://www.beyondunreal.com/media/thumbs/ut3_080708_10_800.jpgDM-Night In The Park (07/08/2008)
A re-purposed park building. Nice Hotel in the background.
https://www.beyondunreal.com/media/thumbs/ut3_080708_11_800.jpgDM-Night In The Park (07/08/2008)
The gate... is closed! Get out!
https://www.beyondunreal.com/media/thumbs/ut3_080708_12_800.jpgDM-Nowhere (07/08/2008)
An overview of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_13_800.jpgDM-Nowhere (07/08/2008)
One of the key interior spaces.
https://www.beyondunreal.com/media/thumbs/ut3_080708_14_800.jpgDM-Nowhere (07/08/2008)
The floating trees lend an enigmatic feeling about the level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_15_800.jpgDM-Razerate (07/08/2008)
An overview of a good portion of the level.
https://www.beyondunreal.com/media/thumbs/ut3_080708_16_800.jpgDM-Razerate (07/08/2008)
Looks chilly!
https://www.beyondunreal.com/media/thumbs/ut3_080708_17_800.jpgDM-Razerate (07/08/2008)
A few lower passageways.
https://www.beyondunreal.com/media/thumbs/ut3_080708_18_800.jpgDM-Sanctum (07/08/2008)
One of the two sideyards of the map.
https://www.beyondunreal.com/media/thumbs/ut3_080708_19_800.jpgDM-MagmaThermal (07/08/2008)
One of the interior spaces.
https://www.beyondunreal.com/media/thumbs/ut3_080708_2_800.jpgDM-Sanctum (07/08/2008)
The interior of the central building.
https://www.beyondunreal.com/media/thumbs/ut3_080708_20_800.jpgDM-Sanctum (07/08/2008)
A look out towards the front "yard".
https://www.beyondunreal.com/media/thumbs/ut3_080708_21_800.jpgDM-Shrift (07/08/2008)
A monastery? A stable? Who cares? It's cool.
https://www.beyondunreal.com/media/thumbs/ut3_080708_22_800.jpgDM-MagmaThermal (07/08/2008)
Another interior space.
https://www.beyondunreal.com/media/thumbs/ut3_080708_3_800.jpgDM-Monastery (07/08/2008)
Nice archways. This map is shaped in a big U, this shot depicting one end.
https://www.beyondunreal.com/media/thumbs/ut3_080708_4_800.jpgDM-Monastery (07/08/2008)
A central area.
https://www.beyondunreal.com/media/thumbs/ut3_080708_5_800.jpgDM-Monastery (07/08/2008)
The other end of the U.
https://www.beyondunreal.com/media/thumbs/ut3_080708_6_800.jpgDM-Monastery2 (07/08/2008)
You're not seeing double! This is mostly identical to the map shown above, but the lighting has been altered.
https://www.beyondunreal.com/media/thumbs/ut3_080708_7_800.jpg