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DM-Monastery2 (07/08/2008)

Someone left a Stinger lying around.

https://www.beyondunreal.com/media/thumbs/ut3_080708_8_800.jpg

DM-Xiao (07/08/2008)

A very dark Chinese temple. This is an overview of the main room.

https://www.beyondunreal.com/media/thumbs/ut3_080708_55_800.jpg

DM-Xiao (07/08/2008)

Side stairs to the second level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_56_800.jpg

DM-Xiao (07/08/2008)

A view from below.

https://www.beyondunreal.com/media/thumbs/ut3_080708_57_800.jpg

DM-Endless Falling (07/08/2008)

This is some kind of a side-view level that uses UT2Dv1.0

https://www.beyondunreal.com/media/thumbs/ut3_080708_58_800.jpg

DM-Endless Falling - Underground (07/08/2008)

More falling.

https://www.beyondunreal.com/media/thumbs/ut3_080708_59_800.jpg

DM-Endless Falling - Underground (07/08/2008)

Underground... hence the name.

https://www.beyondunreal.com/media/thumbs/ut3_080708_60_800.jpg

DM-Velocity (07/08/2008)

A side corridor.

https://www.beyondunreal.com/media/thumbs/ut3_080708_48_800.jpg

DM-VoidTemple (07/08/2008)

Oh wow - this whole structure rotates!

https://www.beyondunreal.com/media/thumbs/ut3_080708_49_800.jpg

DM-VoidTemple (07/08/2008)

A look out into the temple from one of the lower routes.

https://www.beyondunreal.com/media/thumbs/ut3_080708_50_800.jpg

DM-VoidTemple (07/08/2008)

The lower perimeter of the temple.

https://www.beyondunreal.com/media/thumbs/ut3_080708_51_800.jpg

DM-Wasteland (07/08/2008)

A war-torn city. This is about one half of the outdoor portion of the map. Ships in the sky are a nice touch.

https://www.beyondunreal.com/media/thumbs/ut3_080708_52_800.jpg

DM-Wasteland (07/08/2008)

I spy, with my little eye... a Scavenger.

https://www.beyondunreal.com/media/thumbs/ut3_080708_53_800.jpg

DM-Wasteland (07/08/2008)

One of the many interior spaces.

https://www.beyondunreal.com/media/thumbs/ut3_080708_54_800.jpg

DM-UDAROT01 (07/08/2008)

...and the BIG payoff at the bottom.

https://www.beyondunreal.com/media/thumbs/ut3_080708_42_800.jpg

DM-Utopia (07/08/2008)

What a lovely little burning Hamlet.

https://www.beyondunreal.com/media/thumbs/ut3_080708_43_800.jpg

DM-Utopia (07/08/2008)

Ye gods! Is that a dragon in the sky?

https://www.beyondunreal.com/media/thumbs/ut3_080708_44_800.jpg

DM-Utopia (07/08/2008)

Back fell beast! This thing isn't content to stay up in the skybox!

https://www.beyondunreal.com/media/thumbs/ut3_080708_45_800.jpg

DM-Velocity (07/08/2008)

One of the outer corridors.

https://www.beyondunreal.com/media/thumbs/ut3_080708_46_800.jpg

DM-Velocity (07/08/2008)

The main room of the level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_47_800.jpg

DM-Shrift (07/08/2008)

The back lot of this lovely abandoned building.

https://www.beyondunreal.com/media/thumbs/ut3_080708_23_800.jpg

DM-Shrift (07/08/2008)

A pier and some caves at the edge of the map.

https://www.beyondunreal.com/media/thumbs/ut3_080708_24_800.jpg

DM-Shrine (07/08/2008)

An overview.

https://www.beyondunreal.com/media/thumbs/ut3_080708_25_800.jpg

DM-Shrine (07/08/2008)

The interior.

https://www.beyondunreal.com/media/thumbs/ut3_080708_26_800.jpg

DM-Shrine (07/08/2008)

This "dead end" broken bridge leads to a lower tunnel if you can brave the drop.

https://www.beyondunreal.com/media/thumbs/ut3_080708_27_800.jpg

DM-Syrinx (07/08/2008)

A level overview.

https://www.beyondunreal.com/media/thumbs/ut3_080708_28_800.jpg

DM-Syrinx (07/08/2008)

Look, a helmet!

https://www.beyondunreal.com/media/thumbs/ut3_080708_29_800.jpg

DM-Syrinx (07/08/2008)

The top of the central tower... a HUGE Amp.

https://www.beyondunreal.com/media/thumbs/ut3_080708_30_800.jpg

DM-TempestX (07/08/2008)

One of many interesting rooms.

https://www.beyondunreal.com/media/thumbs/ut3_080708_31_800.jpg

DM-TempestX (07/08/2008)

The Shock sits below this exterior view.

https://www.beyondunreal.com/media/thumbs/ut3_080708_32_800.jpg

DM-TempestX (07/08/2008)

Nice curves... rawr.

https://www.beyondunreal.com/media/thumbs/ut3_080708_33_800.jpg

DM-TempestX2 (07/08/2008)

Pretty much an identical map to the one above.

https://www.beyondunreal.com/media/thumbs/ut3_080708_34_800.jpg

DM-TempestX2 (07/08/2008)

Another room.

https://www.beyondunreal.com/media/thumbs/ut3_080708_35_800.jpg

DM-TempestX2 (07/08/2008)

The Shock is in a different spot and it looks darker outside.

https://www.beyondunreal.com/media/thumbs/ut3_080708_36_800.jpg

DM-The Price of War (07/08/2008)

An abandoned car sits on the edge of the map.

https://www.beyondunreal.com/media/thumbs/ut3_080708_37_800.jpg

DM-The Price of War (07/08/2008)

This statue the center focus of the level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_38_800.jpg

DM-The Price of War (07/08/2008)

Another corner of the level - mostly closed buildings surrounding an open courtyard.

https://www.beyondunreal.com/media/thumbs/ut3_080708_39_800.jpg

DM-UDAROT01 (07/08/2008)

Some kind of a maze-thing.

https://www.beyondunreal.com/media/thumbs/ut3_080708_40_800.jpg

DM-UDAROT01 (07/08/2008)

Oh, look, a major drop at the center.

https://www.beyondunreal.com/media/thumbs/ut3_080708_41_800.jpg

DM-MagmaThermal (07/08/2008)

Well, there's the magma. An overview shot of the level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_1_800.jpg

DM-Night In The Park (07/08/2008)

One of a handful of easily identifiable spots in what otherwise could be considered a maze.

https://www.beyondunreal.com/media/thumbs/ut3_080708_10_800.jpg

DM-Night In The Park (07/08/2008)

A re-purposed park building. Nice Hotel in the background.

https://www.beyondunreal.com/media/thumbs/ut3_080708_11_800.jpg

DM-Night In The Park (07/08/2008)

The gate... is closed! Get out!

https://www.beyondunreal.com/media/thumbs/ut3_080708_12_800.jpg

DM-Nowhere (07/08/2008)

An overview of the level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_13_800.jpg

DM-Nowhere (07/08/2008)

One of the key interior spaces.

https://www.beyondunreal.com/media/thumbs/ut3_080708_14_800.jpg

DM-Nowhere (07/08/2008)

The floating trees lend an enigmatic feeling about the level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_15_800.jpg

DM-Razerate (07/08/2008)

An overview of a good portion of the level.

https://www.beyondunreal.com/media/thumbs/ut3_080708_16_800.jpg

DM-Razerate (07/08/2008)

Looks chilly!

https://www.beyondunreal.com/media/thumbs/ut3_080708_17_800.jpg

DM-Razerate (07/08/2008)

A few lower passageways.

https://www.beyondunreal.com/media/thumbs/ut3_080708_18_800.jpg

DM-Sanctum (07/08/2008)

One of the two sideyards of the map.

https://www.beyondunreal.com/media/thumbs/ut3_080708_19_800.jpg

DM-MagmaThermal (07/08/2008)

One of the interior spaces.

https://www.beyondunreal.com/media/thumbs/ut3_080708_2_800.jpg

DM-Sanctum (07/08/2008)

The interior of the central building.

https://www.beyondunreal.com/media/thumbs/ut3_080708_20_800.jpg

DM-Sanctum (07/08/2008)

A look out towards the front "yard".

https://www.beyondunreal.com/media/thumbs/ut3_080708_21_800.jpg

DM-Shrift (07/08/2008)

A monastery? A stable? Who cares? It's cool.

https://www.beyondunreal.com/media/thumbs/ut3_080708_22_800.jpg

DM-MagmaThermal (07/08/2008)

Another interior space.

https://www.beyondunreal.com/media/thumbs/ut3_080708_3_800.jpg

DM-Monastery (07/08/2008)

Nice archways. This map is shaped in a big U, this shot depicting one end.

https://www.beyondunreal.com/media/thumbs/ut3_080708_4_800.jpg

DM-Monastery (07/08/2008)

A central area.

https://www.beyondunreal.com/media/thumbs/ut3_080708_5_800.jpg

DM-Monastery (07/08/2008)

The other end of the U.

https://www.beyondunreal.com/media/thumbs/ut3_080708_6_800.jpg

DM-Monastery2 (07/08/2008)

You're not seeing double! This is mostly identical to the map shown above, but the lighting has been altered.

https://www.beyondunreal.com/media/thumbs/ut3_080708_7_800.jpg

DM-Monastery2 (07/08/2008)

Yellow lighting or white? Which do you prefer?

https://www.beyondunreal.com/media/thumbs/ut3_080708_9_800.jpg