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Articles & Features Archive

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Articles for Unreal Engine Licensees

BU Reviews: Unmechanical (August 7th, 2012)
Sir_Brizz and hal plumb the depths of Teotl Studios and Talawa Games new puzzle adventure game, Unmechanical.
BU Reviews: Duke Nukem Forever (June 19th, 2011)
BeyondUnreal reviews Duke Nukem Forever (PC). Yes, that one.
BU Previews: Section 8: Prejudice (April 16th, 2011)
Dark_Pulse has spent dozens of hours dive-bombing people in TimeGate Studios' latest title, Section 8: Prejudice, and has returned with his impressions.
BU Reviews: Bulletstorm (March 31st, 2011)
BeyondUnreal reviews Bulletstorm, the latest from Epic Games and People Can Fly
BU Reviews: Monday Night Combat (February 16th, 2011)
Uber Entertainment's Monday Night Combat takes center stage in the BeyondUnreal review arena
BU Reviews: The Ball (October 26th, 2010)
BeyondUnreal reviews the UDK title, The Ball, from the fledgling Teotl Studios.
BU Previews: The Ball (October 17th, 2010)
We take a first look at the upcoming retail UDK release developed by Teotl Studios and published by Tripwire Interactive.
Borderlands DLC Review (October 2nd, 2010)
BeyondUnreal reviews Borderlands DLC: The Secret Armory of General Knoxx and Claptrap's New Robot Revolution
BU Reviews: Mass Effect 2 (May 8th, 2010)
Sir_Brizz takes a look at the latest entry in the Mass Effect series from BioWare. How does it stack up to the first game? Read on to find out!
BU Reviews: BioShock 2 (March 31st, 2010)
BeyondUnreal reviews BioShock 2, 2k's second dive into the twisted underwater city of Rapture
BU Reviews: Borderlands (February 5th, 2010)
BeyondUnreal reviews the Gearbox hit shooter, Borderlands
BU Reviews: Batman Arkham Asylum (November 18th, 2009)
BeyondUnreal reviews the PC version of Rocksteady's Batman Arkham Asylum
BU Reviews: Section 8 (October 9th, 2009)
Sir Brizz and Dark Pulse check out the final release code of Section 8.
BU Previews: Borderlands (September 1st, 2009)
Sir_Brizz heads down to Gearbox Software to check out the upcoming RPS (role-playing shooter), Borderlands during QuakeCon '09.
BU Previews: Section 8 (August 21st, 2009)
Sir_Brizz and Dark_Pulse take a look at the upcoming class-based shooter from TimeGate Studios, Section 8.
BeyondUnreal Reviews: Killing Floor (August 6th, 2009)
A review of Tripwire's retail version of Killing Floor.
Section 8 Media Page (June 11th, 2009)
Images and footage from Section 8
BU Reviews: Damnation (May 28th, 2009)
BeyondUnreal reviews the UT2004 mod turned UE3 game, Damnation. Did taking the shooter "vertical" work out? Read on to find out!
BU Reviews: Mirror's Edge (PC) (January 28th, 2009)
BeyondUnreal reviews Mirror's Edge from DICE and EA.
Alpha Protocol Media Page (August 25th, 2008)
An Unreal Engine 3 game from Obsidian and SEGA
Damnation Media Page (July 8th, 2008)
Damnation, an Unreal Engine 3 game by Blue Omega, began life as an Unreal Tournament 2004 modification. It is expected to ship in Q4 2008.
BU Previews: TNA iMPACT! (April 24th, 2008)
A preview of TNA iMPACT! from the Midway '08 event.
BU Previews: This is Vegas (April 23rd, 2008)
A preview of This is Vegas from the Midway '08 event.
BU Previews: NBA Ballers: Chosen One (April 22nd, 2008)
A preview of NBA Ballers: Chosen One from the Midway '08 event.
BU Reviews: Blacksite Area 51 (November 30th, 2007)
BU Reviews: Blacksite Area 51
BU Reviews: Stranglehold (October 6th, 2007)
BU Reviews: Stranglehold
BU Reviews: BioShock (September 10th, 2007)
BU Reviews: BioShock
Hour of Victory Preview (January 30th, 2007)
Hour of Victory Preview
Blacksite: Area 51 Preview (January 30th, 2007)
Blacksite: Area 51 Preview
RoboBlitz Review (November 18th, 2006)
RoboBlitz Review
BU Reviews: WarPath (August 9th, 2006)
BU Reviews: WarPath
WarPath Interview (July 13th, 2006)
WarPath Interview
BeyondUnreal Interviews: The Chronicles of Spellborn (June 22nd, 2006)
BeyondUnreal Interviews: The Chronicles of Spellborn
WarPath Preview Pictorial Guide (June 21st, 2006)
WarPath Preview Pictorial Guide
WarPath Hands-On Preview (April 24th, 2006)
BeyondUnreal previews Digital Extremes' value-priced multiplayer game WarPath.
BU Interviews : Red Orchestra: Ostfront 41 - 45 (March 19th, 2006)
<a href='http://redorchestragame.com/' target='_blank'>Red Orchestra Ostfront 41-45</a> has just hit retail stores shelves as well as STEAM's digitial store shelf. This retail game was made possible largely by Epic's Make Something Unreal contest. Below, BeyondUnreal interviews Alan Wilson, the Vice-President of Tripwire Interactive.
WarPath Short Interview (March 9th, 2006)
Zandro Chan, Senior Producer at Groove Games, responds to a few question from the Staff.
Red Orchestra: Ostfront 41-45 Beta Screenshots (March 8th, 2006)
Loads of screenshots from the Red Orchestra: Ostfront 41-45 beta test build.
The Chronicles of Spellborn (December 23rd, 2005)
Unreal Engine 2.5 MMORPG from Dutch developers Spellborn International.
BeyondUnreal Reviews: Pariah (June 21st, 2005)
We take a look at Digital Extremes' latest singleplayer/multiplayer sci-fi experience, Pariah.
Pariah Interview (April 8th, 2005)
BeyondUnreal chats with Digital Extremes' James Schmalz about their soon-to-be-released title Pariah.
Shadow Ops: Red Mercury PC Review (October 11th, 2004)
BeyondUnreal reviews the PC version of, Shadow Ops: Red Mercury.
Pariah Screenshots Gallery (September 2nd, 2004)
Screenshots from Digital Extremes' U-Engine Pariah.
Men of Valor: Vietnam Renders (August 20th, 2004)
Character renders from the upcoming U-Engine title Men of Valor: Vietnam.
Shadow Ops: Red Mercury Screenshots (April 10th, 2004)
Screenshots of Shadow Ops: Red Mercury (PC/Xbox)
BU Previews : Men of Valor (March 28th, 2004)
A look at 2015's upcoming tactical shooter set in the Vietnam War.
BU Interviews : SS2845 (January 25th, 2004)
Trajan, of the Official Starsiege mod, shares with us some general thoughts about his mod.
BU Reviews: Desert Thunder (December 14th, 2003)
QAPete hops in his M1A6 Experimental Tank and ventures into the battlefield that is Desert Thunder
BU Interviews: Secret Level (December 11th, 2003)
BU's QAPete talks with Leif Jensen (Producer) and Josh Adams (Lead Programmer) of Secret Level about their latest release, Magic: The Gathering - Battlegrounds.
BU Reviews: Magic: The Gathering - Battlegrounds (November 30th, 2003)
QAPete reviews Secret Level's Magic: The Gathering - Battlegrounds for the PC and Xbox.
BU Interviews: Vince Desi (November 25th, 2003)
QAPete speaks with Vince Desi from <a href="http://www.gopostal.com/" target="_blank">Running With Scissors</a> about the Postal 2 multiplayer release, Postal 2: Share the Pain.
Review: Tom Clancy's Splinter Cell (PC) (August 24th, 2003)
QAPete offers up his impressions of the stealthy <a href="http://www.splintercell.com/" target="_blank">Tom Clancy's Splinter Cell</a>.
Postal 2 Review (May 19th, 2003)
BeyondUnreal's QAPete swallows his pride, arms himself, and takes the plunge into Paradise and the world of Postal 2.
Devastation Review (April 10th, 2003)
We review Digitalo's latest U-Engine shooter
Devastation Preview (March 20th, 2003)
The Press Preview of Digitalo's Devastation game.
Y Project Feature (August 30th, 2002)
<i>Editor's Note: TetrisL published this article on August 6, 2002, but had to take leave of BU due to RealLife goodness. We felt his visit to Westka Interactive yielded a great deal of info, though, so we bring you his feature on Y Project today, 8-30-02.</i><p></p> Tetris L from the BeyondUnreal team visited the offices of Westka Interactive, the makers of Unreal Engine game "Y Project". Here is his report.
Tactical Ops:Assault on Terror Team Interview Part 3 (May 14th, 2002)
<p>Here is the third and final part of the Tactical Ops: Assault on Terror team interview. The <a href="http://www.beyondunreal.com/content/articles/8_1.php">first part</a> was an introduction to the team, and the <a href="http://www.beyondunreal.com/content/articles/8_1.php">second part</a> asks them about pranks and gaming.</p> <p>In the third part, we ask them all about being part of the team that developed TO:AoT. We ask about the Good and the Bad of creating TO:AoT, and try to give you a good wrap up on this slightly off-topic interview.</p>
Tactical Ops: Assault on Terror Interview Part 2 (May 8th, 2002)
<p>Here is the second of a three part interview with the <a href="http://tactical-ops.to">Tactical Ops: Assault on Terror</a> Team. <p>They discuss the pranks they've pulled and have had pulled on them, plus their favorite games and if they think older games are better than today's games. <p>Check it out part 2 and if you missed the first part, well shame on you.
Tactical Ops: Assault on Terror Team Interview (May 7th, 2002)
<p />This is the first of a three part interview with the <a href="http://tactic al-ops.to">Tactical Ops: Assault on Terror</a> development team. <p />This is guaranteed to not be your typical game developer interview. Instead of plugging away for a mere tidbit of game info, we are taking a peek at the ra rely seen personal side of the team. Who are they? What do they like? Are they really one step away from the funny farm? What did they personally get out of w orking on TO:Aot? <p />Check it out <a href="http://mybed.beyondunreal.com/content/articles/6_1.ph p">here</a> and come again for the rest of this madness