Viewing Post from Friday May 30, 2008
The Unreal Tournament 3 "Old School" Contest Officially Launches
As we mentioned
on Wednesday, 3DBuzz and Epic Games are kicking off an "Oldschool" level design contest for Unreal Tournament 3. Today,
the official pagefor the contest launches along with all of the rules and regulations. You'll have through June 30, 2008 to complete a Deathmatch level using only stock assets. Some of the judging criteria is listed below:
- Artistic and Architectural Style. We want to see how well you can use the assets that come with the game to make a believeable environment for the player.
- Originality. No remakes of old levels are allowed. We will be looking for you to put your own personal touch on your level in order to make a unique gaming experience for the player.
- Flow and Gameplay. This is absolutely key. It doesn't matter what your level looks like if it plays terribly. It should be fun for the players so they want to keep coming back for more.
- Performance. If your map won't run at an acceptable framerate on an average system, then the odds are that a great deal of people will simply not be able to enjoy it. There is always a compromise between what looks good and what will run well. We want to see who can overcome the limitations and make a level that not only looks great, but runs smooth as well.
- Quality of Work In Progress Update Posts. This is just as important as every other part of the judging. We want to see your progress detailed as you go along and we want others to learn from you as well as help you through the development process by providing comments and criticisms. Think of this as the testing process for your map.