Viewing Post from Saturday Jun 28, 2008
The Ball : Pehua Q&A
is a rather unique modification for Unreal Tournament 3 and it has a pretty impressive lineup of talent behind it. Naturally, we wanted to find out a bit more about it and Hourences was kind enough to
give us a few answers.
BU: You've hinted at including a few enemies in possible future versions. Will you incorporate them as a part of each puzzle or are you looking to change The Ball into more of an action-combat modification?
Hourences: As it is planned right now, and this can change of course, they will be both part of some puzzles, as just there for some action. It is my intention to go for a more action combat approach later on, though the puzzling will remain a very important element. Basically like Tomb Raider has always done it. Most of its levels are movement puzzles, but there are a few enemies around to keep the speed and the tension in the gameplay. That's the direction I want to go into.
And by the way, we are still looking for a skilled and dedicated character artist who can help us out with part 2!
- Download The Ball : Pehua (30.83 MB) from BeyondUnreal FileWorks
The first pic below is a screenshot taken for the design document to show the basic idea and visual concept for the project. The two on the right are some pics of the mod in its current state.