Viewing Post from Friday Sep 20, 2002
UT 2003 Is Officially Gold!
Mark Rein has made the official announcement - as of just before 5 AM ET this morning, Unreal Tournament 2003 has gone gold! It'll be a 3 CD set and, in addition to the game, we can look forward to the following:
1. Maya Personal Learning Edition from Alias|Wavefront - a special version of the professional-strength 3D content creation tool used by top game designers and major Hollywood studios along with a special plug-in created by our friends Secret Level Inc. that provides seamless integration between the game's engine and Maya.2. The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine's Karma real-time physics system which is incorporated into UT2003.3. UPaint - a 3D painting application that lets you paint directly on the games' characters in 3D and also provides face projection which allows you to paste your face over the game's characters.4. The Unreal Editor 3.0 - the latest version of the main tool we used to build all of the UT2003 levels.5. The UnrealScript Real Time Debugger lets mod authors trace through their code like never before. This is the kind of tool that professional developers rely on to ship the best possible code.6. A fully working Karma-enhanced vehicle and a test level to drive it around it. This will give mod maker a head start on how to do cool vehicle-based mods with our technology.
Additionally, the Linux installer will be included on Disc 3, even though there's no mention of Linux on the box (box had to be done before Epic was sure the Linux client/server would be completed).There's more info available over at the
official forums. Also, Steve Polge will be posting a list of some of the gameplay changes post-demo in the demo feedback forum at ina-community, so watch for it, as we will.